Gamers Admire Stunning Game Worlds Beyond Fast Travel

Mufid

A Love for Exploration in Open-World Games

There’s something truly magical about experiencing a game world on foot. I’ll never forget the first time I watched a sunset in Skyrim, even on a PlayStation 3. The sheer beauty of that moment left me in awe. When Skyrim: Special Edition came out, my excitement only grew. From that point on, I made a promise to myself—I would never use fast travel again. Whether walking, riding a horse, or taking a carriage, I wanted to feel every inch of the realm. To make sure I stayed true to that vow, I even installed a mod that increased carriage service prices, making it less tempting to rely on them.

This sentiment isn’t unique to me. Many gamers have shared similar experiences, especially when it comes to open-world games. One particular Reddit thread has caught my attention, filled with passionate discussions about which worlds players prefer to explore without fast travel.

Why Walk When You Can Sail?

The thread is full of engaging and thoughtful comments. One top comment from user FG237 talks aboutAssassin’s Creed 4: Black Flag. In this game, you play as Edward Kenway, a pirate in the 18th-century Caribbean. Fast travel here is more of a choice—sailing between islands is the norm, though there’s still plenty of walking once you reach land.

For longer overland journeys,Ghost of Tsushimaby Sucker Punch has become a popular choice. I completely agree with those who praise it. One user, Maw-91, called it “a beautiful game, very cinematic.” Another, DaShAgNL, added, “You can literally stop anywhere, and it’s a damn painting.”

Then there’sCyberpunk 2077, where one player, lost_scotsman, mentions using the monorail as their only form of fast travel. “It’s incredibly scenic and quite tranquil just looking out the window,” they say. Though some users were surprised to learn it exists in the game, it’s a great example of how even in a high-tech setting, slow travel can enhance the experience.

Exploring the World, One Step at a Time

InThe Witcher 3, Geralt’s journey across multiple regions is often highlighted. User KoolFunk recalls taking detours in Toussaint because of its beauty. This is something I relate to deeply, whether it’s inFinal Fantasy 7 Rebirth,Dragon Age: Inquisition, or my all-time favorite,The Legend of Zelda: Breath of the Wild. Even with the Switch 2 version’s Zelda Notes voice memories, I still enjoy exploring without using Sheikah Towers.

Of course, not everyone shares this preference. Some players, like user urgasmic, admit they don’t avoid fast travel. “None for me,” they say, “but yes, there’s definitely some great games with beautiful worlds to walk through, sometimes.” It’s true—avoiding fast travel can significantly increase playtime, but it’s also a personal choice.

Bethesda, Pokémon, and More

Skyrim, along with other Bethesda games likeOblivionandFallout 4, has its own share of fans who appreciate slow travel. One user, Strange_Compote_4592, says, “Bethesda games in general.” Meanwhile, another user, PMar797, has a unique pick:Pokémon Emerald. They describe the GBA spritework and colors as timeless, and the region of Hoenn as vibrant with diverse biomes and towns. Using a Mach Bike, surf, and repels makes getting around quick and easy.

Reading through these comments, I find myself wanting to spend a quiet Sunday immersed in video game worlds. While imposed travel restrictions aren’t for everyone, for many of us, they’re an essential part of the experience. Whether it’s walking through the forests of Skyrim, sailing the Caribbean, or exploring the vibrant lands of Hoenn, there’s something undeniably special about discovering a game world at your own pace.

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Mufid

Passionate writer for MathHotels.com, committed to guiding travelers with smart tips for exploring destinations worldwide.

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